“Sound is Magic” – Insights for the Game Music Composer

Cool stuff!

Composer Winifred Phillips

BBC-SoundNow&Next

From May 19th to the 20th of this year, the British Broadcasting Corporation’s Research and Development department presented a two-day conference to explore the future of immersive sound.  Called “Sound: Now and Next,” the event featured a distinguished speaker list that included accomplished audio engineers, producers, educators, inventors, researchers, musicians and composers.  The event offered a wealth of fascinating presentations on the future of audio, and I recommend visiting the site and checking out the awesome video resources from the event, which include complete session videos made freely available for streaming from the site.

For game composers and sound designers, one of the best sessions was presented by Nick Ryan, an award-winning audio engineer/composer/audio consultant who is best known in the game industry for his sound design work on the Papa Sangre, Papa Sangre II and The Nightjar audio games for iOS.  These three games utilize binaural sound…

View original post 817 more words